Here’s the second image as a rawproc screenshot, same tool chain as the first except I replaced tone:filmic with a curve:
The toe on the left pulls the darkest shadows down, similar to filmic. The rest is just me putting contrast (the steepest part of the curve) where I wanted to accentuate the foreground flowers. The top part is just control, a gradual slope to the top. Note the shape of the curve, not the control points; they’ll be different in your software…
I hope this sort of post doesn’t mangle the intent behind PlayRaw; I just feel compelled to describe what and why…
Two very nice images @andabata!
Wow! I love this photo. I tried to make it more dreamy.
darktable (2.7-git): IMG_9010.CR2.xmp (8.9 KB)
IMG_8994.CR2.xmp (16.0 KB, darktable 2.6.2)
While working with the raw, the image became more interesting. So many highlights appeared as i walked through my process.
One great improvement was putting a soften effect on the fog which added some dream-like atmosphere in opposite to the strong colors and contrasts in the foreground.
In the lower left side pink is the dominant color, in the lower right it is green. The background has got weaker colors.
It looks like the sun is giving the pink color to the left side while the tree gives the green to the right side.
My attempt with the first image, using mostly the tone mapping tool and several curves applied locally to the top and bottom parts of the image:
IMG_9010.pfi (53.5 KB)Just wanted to give a +1 to the “what and why”. I find it very helpful.
Cheers,
Dave
Thanks, David. That’s really why I wrote my software the way I did; to ‘lay flat’ what’s going on. I’m not a great fan of abstracting stuff in software, IMHO keeps people from understanding things they need to understand.
BTW, I’m from the Louisiana, USA, Butcher clan…
I grew up in Ontario, but now live in Vancouver, BC, Canada. (I’ve never been to Louisiana, but maybe it’s time to pay a visit to my long-lost cousins … )
I don’t say a lot on this board, but I really like the [PlayRaw] submissions, and I always appreciate your contributions. Thanks!
I must thank everyone for the rawplaying. So many different approaches, some subtle, some not so subtle :). And as @David_Butcher noted, i really dig the explanations of @ggbutcher and @pphoto of what they are doing / trying to achieve.
Thanks!
Nice shots. Very atmospheric!
This attempt is based on my second entry of [PlayHalfBaked] Unclipped sunset panorama - #17 by afre with no crop, 2 tweaked parameters and an additional vignette. As follows gmic
filter pixels, reverse softlight, brightness-contrast, local contrast, brightness-contrast, softlight, multiply, decrease chroma, vignette, sharpen-resize
Adds to the mystery. Zoom and enjoy!