I think there is a very common sentiment that RAW developers are interchangeable. That you can use, say, Capture One instead of Lightroom and basically get the same tools with a different user interface. I think this is born from their similarly labeled sliders, which imply similar implementations and intentions.
However, I recently tried the following experiment: take a black-to-white ramp into a number of RAW developers, raise/lower highlights/shadows, then analyze the resulting files to see the effect of the slider.
And let me tell you, they were entirely different. In one tool, Highlights manipulated the top half of the tone curve, but left middle grey and white alone. In another, it mostly affected the top quarter only. In another, it shifted even shadows a little bit. In another, it moved things past the white point into clipping territory. In yet another, the behavior changed past a highlight value if 50. Most of them also seemed to include some kind of masking behavior.
So even though the sliders were all called “Highlights”, and usually ranged from -100 to +100, their actual effect was very different. I believe that this same wild variety applies not just to the Highlights slider, but in fact to every tool in every RAW developer. They might look similar on the surface, but their behavior is not.
Thus, I think it is a (very common) fallacy that one tool is a “replacement” for another. They are not. They are all different, they all require learning to grasp the intricacies of their tools, and knowledge does not transfer well between them.