There’s many ways to achieve a detailed image with good range and contrast. One of my favorites is to employ some of the tonemapping operators in LuminanceHDR.
- Luminance HDR download | SourceForge.net LuminanceHDR Download Page
For example we could start with a raw, or a bracket of raws for processing. I’ll just use a bracket of 3 exposures [-1.33, 0, 1.33]. This methodology can be used to raise details on single images just as well as multi-shot brackets.
- Dropbox - File Deleted - Simplify your life Middle [0] Exposure
- Dropbox - File Deleted - Simplify your life Under [-1.33] Exposure
- Dropbox - File Deleted - Simplify your life Over [1.33] Exposure
The middle [0] exposure looks like this straight-out-of-camera in linear gamma:
I’ve learned from various tonemapping and HDR creation tutorials that blending the results of tonemapping operations can be advantageous in the quest for photographic dynamism. Each has a unique algorithm for obtaining dynamics, but sometimes one method is not enough to produce something beautiful.
Note: In case you are wondering, I use HDR creation profile 5.
Here are my favorite operators:
- Mantiuk '06. I leave it at the default settings and tone map the full image resolution.
- Fattal. Usually default is ok, but sometimes I bump the beta to somewhere between .95 and 1. Sometimes I wiggle the Alpha slider and look for good highlights.
- Durand, which produces what I would consider classical tone-mapping. I keep Base Contrast somewhere in the middle, Spatial Kernal Sigma at 1.00, and Range Kernel Sigma at .10. Then adjust the pre-gamma down until you have a good color range.
- Ashikhmin, Eqn 4, with the Local Contrast Threshold all the way down to 0.00. Pre-gamma will also be adjusted for good range, not too dark and not too washed out. You may need to use Adjust Levels to alter the output gamma to your liking.
That gives us four 16-bit TIFFs to work with, and I like to create a fifth with a basic Rawtherapee edit of the middle [0] exposure, default mode is ok, but I turn sharpening off.
Open them all as layers and arrange/blend them from top to bottom like this:
- Rawtherapee Edit/Normal, ˜40%
- Ashikhmin Eon 4/Color
- Mantiuk '06/Overlay
- Durand/Normal, 50%
- Fattal/Normal 100%
I can sometimes get away with some Unsharp Mask on the Rawtherapee edit, and adjust it’s curves to help fill in mid-tones, or whatever range needs support. Blending that layer in helps control some of the hyper-realism effects tone mapping can sometimes produce. Some may opt to skip the USM and use a High Pass overlay, or another algorithm like R-L Deconvolution. You can also duplicate the Durand or Fattal layer and put it on top instead of the straight Raw conversion, too. Whatever suits your needs according to the data at hand.
So this was one way to enhance images using tonemapping operations. There are other ways I have yet to discover. Perhaps you can enlighten us with your own techniques on your own Raws or Brackets of Raws. If you’d just like to practice, download the RAWs, give it a whirl, and post up your results. The method works on many types of subjects. Sometimes LuminanceHDR will balk at noisy images and won’t really work out for you in that case.
If you just want to peruse the gimp .xcf here you go: Dropbox - File Deleted - Simplify your life
Tone mapping of single image using similar steps as above (you’ll have to ignore the highlight errors here and there):







