Hi afre,
I wasn’t sure - and I’m still not sure - what the post you referred to was about. But the ACES color space wasn’t designed for editing, but rather for storage: Redirecting to Google Groups
ACES isn’t just one color space but rather an entire processing and storage protocol that includes several RGB color spaces. If there is a reason why you want to work using one of the ACES color spaces, I’d recommend ACEScg.
For many RGB editing operations (those based on add and subtract), results are the same in all RGB working spaces.
For many other RGB editing operations (those based on multiply and divide by any color other than gray, and also those that modify individual channel information such as mono-mixer/channel mixer and using Levels/Curves to modify individual channels), results very much depend on the RGB primaries. I explained this - with illustrations and in excrutiating detail - in several articles on my website on why unbounded sRGB is unsuitable as a universal RGB working space. But the principles apply to all RGB working spaces - unbounded or otherwise - simply because many editing operations produce different results in different RGB working spaces, depending on the primaries.
Changing topics, I’m fairly certain that “preserve colors” set to 1 in the filmic tonemapping is the same as blending the results using Luminance blend mode - results match doing this in GIMP starting with filmic tonemapping done in PhotoFlow on a “luminance-based” black and white rendition.
Luminance blend mode can produce very vivid colors in any RGB working space, especially in the brighter colors, if these brighter colors were already fairly colorful in the original image and the tonality that’s being blended is considerably brighter than the original tonality.
Getting back to ACES, many people have thought “Oh, I’ll use ACES because it holds all the visible colors”. But when dealing with camera raw files, for many cameras - and depending on how the input profile was made - bright yellow and dark violet-blue colors are going to be interpreted as outside the visible colors, that is, as imaginary colors. The solution to keeping all the colors isn’t using a larger RGB working space but rather is using whatever procedure you can find or devise that brings out of gamut colors back into gamut.
A serious problem with using any large (as in considerably larger than your monitor profile’s color gamut) RGB working space is that you can easily produce colors your monitor can’t display. PhotoFlow soft proofing can be used to soft proof to your monitor profile, using the gamut check, which is a nice way to see just how many colors are outside your monitor profile’s color gamut.