The trouble is, filmic has no idea about what’s overexposed at the raw level. It deals with highlights, in general. However, its norms react badly to super-saturated colours caused by raw clipping, even when they are extremely bright (like the Sun disc).
See Magenta highlights vs raw clipping indicator vs filmic white level
I don’t understand how filmic handles brightness. I used to think I do. My understanding was that it calculates a number, the so-called norm, from the pixel’s RGB values, and uses that as the brightness for the tone mapping, and then calculates display-referred RGB values based on the mapped (display-referred) value of the norm and on how the original, scene-referred RGB values were related to the norm:
// R, G, B: scene-referred; r, g, b: display-referred
norm = f(R, G, B) // f depends on the selected norm
mapped = tm(norm) // tm: tone-mapping function
r = R/norm * mapped; g = G/norm * mapped; b = B/norm * mapped;
But then we read that it just so happens that this shade of magenta appears dark in some norms
. However, the same magenta highlights are considered to have extreme brightness, as they are affected by the extreme luminance saturation slider (they are extremely bright: when we enter filmic, the (clipped in raw) Sun disc reads RGB = 4166, 1687, 5304, while the (non-clipped) bright sky reads 1572, 1188, 707).
Anyway, I don’t want to resurrect that old thread (especially with Aurélien gone). I just added it here for reference.