I’m being fascinated again and again by how well some phototographers handle esposure. However, even though, I sometimes can find some barely noticeable notions how they do it, at best I stumble upon either nonFOSS-oriented live session (with Photoshop and Lightroom) provided by these photographers or lack of any shared knowledge at all.
I don’t want to copy anyones style, I want to reverse engineer a specific effect from their workflow with Darktable/GIMP. I assume this approach is ethical enough, but feel free to share your considerations.
So here’s an example of a photo by Russian photographer Aleksander Ra
We can see the sun is down low and the buildings should hve gone in deep shade, but, they are . . . well exposed on both black and white end.
Next is the sky - if pointed at buildings, exposure meter would kill the bright sky. But it"s there, also very well exposed. If exposing to the sky, then the buildings must be dark, but they are not.
Then vehicles - they don’t overexpose the ground with traffic lights, the street is well exposed.
Overall lighting is well balanced on every end - no dark corners, no dark shadows, no flat or sharp midtones, no exhaggerated street lights, and all the details are distinguishable and extremely sharp.
Every detail of the scene has this perfect, unnaturally well balnced exposure effect.
And Aleksander is not the one using this “unnaturally good exposure” effect. Check out Daniel Kordan, Michalel Shainblum and others.
How do these guys do it with Photoshop?
I’m out of ideas. What would be an approach with Darktable/GIMP/other FOSS?