Shooting Into The Sun, or letting the glint go...

Nice shot!

20220925_165728-DSZ_1481.NEF.xmp (23.1 KB)

DT 4.0.1

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Lovely photo. My play - converted to tiff with filmulator, everything else in GIMP.

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My take using Sigmoid + DT4.1 and my double-white-balance as at Color calibration giving poor results for white balance - #36 by RawConvert

@hannoschwalm , I noticed something about highlight reconstruction you might be interested in. Sampling an area within the main blown part, LCh gave a white value - (405,405,405), whereas Segmentation gave (518,315,373). However it didn’t look as pink as those numbers suggest to me. But it was noticeably different in colour. This was with very few modules enabled.

Thanks @ggbutcher
DSZ_1481-Conejos-river-rawconvert-V1-S-sRGB.xmp (61.0 KB)

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I will have look, thanks for the hint

Wow, nice edits, all. @ejm, I think you hit the nail on the head for monochrome, I often find such backlit foliage lends a compelling bit of airy-ness to the image.

Here’s my edit. With my SSF profile for the camera, then, in order, a touch of HSL saturation, HL recovery, a standard filmic curve, then resize and sharpen for export to a sRGB JPEG:

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I find the highlight-weighted metering in the Z 6 does just what I want to glint and in-scene illumination - lets it go. Then, if there are unblown channels in a particular pixel, librtprocess’s highlight_recovery() routine re-paints them with an appropriate color. All works together quite well for my purposes…

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Thanks for the kind encouragement. Black and white is both incredibly liberating and quite limiting - all at the same time. Having grown up with it, I can’t seem to get it out of my system.

Like Ginger Rogers having to do what Fred Astaire did… but backwards in heels. :wink:

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Maybe Let that glint go should be a new Nikon slogan… :slight_smile:

I appreciate your economy but I think you could scale down a bit less and give us “more”…tongue in cheek there but on my monitor your preview is fairly small I think you could go HD resolution and the image would still be small enough but a nice size for preview…

EDit…say for a random post say in this case Andrew’s I would get this and could also zoom to compare details

Where as yours would be this max with no zoom due to the size…

Just a thought…

Yeah, I’m feeling compelled to rethink 800x600. I do know the size of the rendition in native pixels because that’s how rawproc displays them, but for some reason Window Photos thinks that’s 200%. I still want to do small-sized “proof” prints, easy to ship around the internets and it protects my IP, somewhat. Just need to pick a size that satisfies most viewers.

Here’s a full-resolution rendition:

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That’s really nice and shows off the fruits of your labour…

I cropped some of the foreground. darktable from the master branch.


DSZ_1481.NEF.xmp (17.6 KB)

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My quick attempt. I tried some highlight reconstruction in filmic but those specular highlights on the water were no going to budge and why should they. They are meant to look like that after all. I used shadow highlights module in a subdued fashion and used contrast equalizer module to add sharpness in way that also adds contrast. I am tempted to enhance the green, but am unsure what would be natural for the scene. Thanks for the image to play with.

DSZ_1481.NEF.xmp (7.0 KB)

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I’ve revised this, as my first was a bit warm perhaps, but mainly because some pink river highlights were bugging me. It turns out these can be removed with Raw Chromatic Aberrations. Defringe is fixing the purple fringing on the right side bush. RCA is dealing with the specular water. I think one of these modules is no longer considered 1st division?; but both seem useful here. (Though RCA takes warmth out of the whole image)
DSZ_1481-Conejos-river-rawconvert-V3-S-sRGB.xmp (61.0 KB)

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The linear image with the’standard’ camera primaries is decidedly less warm. I’m on my phone now, will post later today on my tablet with a rendition.

You have me thinking about knowing the linear colorimetric starting point and how important that is to making good choices about discretionary processing…

That’s a Tri-X infrared feel ! :wink:

'Twas a sunny day in southern Colorado :slight_smile:


DSZ_1481.NEF.xmp (24.0 KB)

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Thanks for posting, I am always looking for new samples to my RawTherapee profiles on. This is the the result of my latest, no further edits were done except resize for upload.


DSZ_1481.NEF.pp3 (14.5 KB) (Requires Stuart Sowerby’s Astia film sim Fuji Film Simulation Profiles – Stuart Sowerby)

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Thanks for this nice view!
Here I chose the HALDCLUT Portra 160 colours.


DSZ_1481_RT-1.jpg.out.pp3 (15.0 KB)

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DSZ_1481.jpg.out.arp (12.1 KB)

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