Nice way of tackling the lens flair and using rgb curves instead of my channel mixer solution for the sky is probably the better way to go.
I’m rather focussed on not using the tone curve in dt 3.0 and it shows that I still have a ways to go I like your result better than my first try.
Thanks for posting and your sidecar is appreciated!
I am also trying to convert step by step to the new linear RGB worflow. In general, l start now with filmic rgb and use sometimes after that the tone equalizer and/or an RGB tone curve. But hey, I do play raws just for fun and use what ever I find convenient after that. I hope that I will soon be able to abandon my old habits and use (almost) only linear modules.
Sileby 6.RW2.arp (42.8 KB)
My try with ART. I chose to do not use mask, mainly curves and tone equalizer
One try with plain RT5.8:
Sileby 6.png.out.pp3 (12.2 KB)
I’ve tried hard to remove the colored artifacts created by sun rays entering the lens, but I couldn’t do it better. A tricky picture, indeed
Tricky backlight - my first tries used a local spot, but finally it looked better without
RT5.8
Thanks for all your attempts so far. This was a late afternoon in winter in the UK with a low watery sun, and I think @srgmro has captured this well, along with several others. I also like @sls141 sinister gothic alternative!
Here is my take with PhotoFlow:
Sileby 6.jpg.pfi (37.6 KB)Mostly a combination of the religth filter and RGB curves…