Spectral film simulations from scratch

Thanks for your answer !

I think my question is mostly about getting the input (png) in the expected state.

So (according to a few contacts of mine) I would need to do the following to convert my file :

  • normalize
  • convert gamut to Rec.709
  • apply sRGB OECF

(Normalize as in expose down until the maximum value in your exr is equal to 1.0. A 16 bit png is an integer data type and therefore does not support pixel values greater than 1.0.)

I will try that as soon as possible. Thanks !