St. Monan's salt pans

St. Monan’s used to be a centre for collecting sea salt, a windmill was used to pump the seawater up to boilers. I had hope to get some pictures, but the light was so harsh that all I got was highlights and shadows, no midtones whatsoever.

This is my best effort, any attempts to improve it are welcome.

_CTW4052.NEF (51.5 MB)
_CTW4052.NEF.xmp (12.8 KB)

These files are licensed Creative Commons, By-Attribution, Share-Alike.

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My version…

_CTW4052.NEF.xmp (19,5 KB)

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_CTW4052.NEF.xmp (24,9 KB)

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Thank you for the play.

Edit with ART, GIMP and G’MIC:

_CTW4052_01.NEF.xmp (31,3 KB)

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The recovery of the sky has me beat
_CTW4052.NEF.xmp (17.6 KB)


_CTW4052.NEF.xmp (32.6 KB)

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The lighting definitely makes it tricky!
I created four exposures in Filmulator (-1 to +2EV), blended with Enfuse.
Into GIMP. Used luminosity masks to add back contrast in the mid-range.
Added saturation to sky, water and parts of the rocks.


_CTW4052.NEF.arp (13.9 KB)

yes, difficult to tame the lights and shadows. Here my version in RT-dev:


_CTW4052.NEF.jpg.out.pp3 (32,6 KB)

Another attempt. By way of an experiment I created three tiff, -1, +2, and +3 EV. I pre-treated these in GIMP before blending them with Enfuse. The result is not significantly better than my previous try, but I must experiment further in this direction.

I must go back when it isn’t quite so sunny. Better for taking photographs, but not necessarily to my wife’s liking :fearful:

Quick version with experimental AGX tonemapper…

Tweaked a bit differently

It is quite difficult (to me!) to achieve nice contrast in foreground and sky at the same time

_CTW4052.NEF.xmp (21.0 KB)

In my pictures of the St. Monan breakwater, I had used a 3-stop soft grad. Unfortunately, I decided not to take my bag on our walk, so no filters.

I will know, next time.

Hi @epeeist , I did not mean It is not well executed. I like It so much, indeed.
A bit challenging fot me, though

I like the idea, but it definitely needs a different technique, or different weather.

A lot challenging for me, hence posting it as a raw play.

TBH, as I said, a good idea, but a crap picture,

This is a really good one for practice because the dynamic range is so challenging.
I have a done a version with tons of detail in the shadows and highlights, but it was looking unnatural, so I embraced the blooming highlights a bit with this Filmic RGB version:


_CTW4052_01.NEF.xmp (11.3 KB)

I’m going to play around with this one a bit more…

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And a Sigmoid version with lots of contrast work done in Color Balance RGB:

_CTW4052.NEF.xmp (12.3 KB)

And for completeness, a version using AgX from the latest build from Kofa. This one I find a little too crispy, but I wanted to try out some different techniques. I used the contrast slider in Color Balance RGB and set different fulcrums for the highlights and shadows.

_CTW4052.NEF.xmp (15.7 KB)