thought it would be time for a quick sign of life here.
i had some fun recently designing new widgets for colour input. the standard colour picker in nukear was of course hsv based, which is not an acceptable colour space to work with. so now vkdt has “hsv” based on oklab, which, while not perfect, is a whole lot better (at least blue gradients stay blue and changing hue angle leaves luminance somewhat constant). i might give OSA-UCS/direct interpolation of munsell patches a try.
as i own the draw lists, i took the liberty to decorate the rotational knobs widgets which were recently added to nuklear a bit:
you can interact with them by click/dragging the mouse, or by hovering and using the mouse wheel, or by hovering and pressing pgup/pgdn. this last feature is useful if you have a custom keyboard with a rotational encoder and use the qmk firmware to bind pgup/pgdn to the physical knob.
all the best for 2025
with the new gui, i have an issue with the mouse
the click is offset from tabs or buttons any hint?
version ok vkdt-rawler-0.8.99-35-gb7ce8d37-win64
version ko vkdt-rawler-0.9.99-281-g2c9059b5-win64 and all 0.9.99*
hm interesting, is there an option to set content scale factors on windows? this is usually an artifact of window vs framebuffer coordinates in some hidpi setting…
pff terrible scaling factors. thanks for figuring this out… i am explicitly correcting for scale factors, it seems something between windows and glfw and my code doesn’t understand the windows11 numbers. can you set these per application? vkdt has a dpi_scale setting in config.rc to scale font size separately…
fltgui/dpiscale:1
I tried 1.25 or 0.75 but still ko
truth is out there
ftb I will keep dpiscale:1 and change win11 scale factor to 100%
it’s not a big deal
thanks a lot,
bravo for vkdt
will try to reproduce this with windows when i get the chance. i only have access to something like windows 8 or so though, not sure the issue will be reproducible…