Waveform histogram

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Representing all Canadians.

Ok, I know it… in fact it was obscure because waveform histogram in post production would done useful for ETTR.

In RT , when I want to know where is clipping I use, as you, the clipping indicator and for what channel is clipped the preview channel button at the top of the preview window…therefore… what is the utility of the waveform histogram for that… ?

For reference: Add more scopes · Issue #4763 · Beep6581/RawTherapee · GitHub

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Thanks for the information

i doubt you need to steal these two lines of code. probably faster to type your own version than to copy/paste + fixup… :

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WOW!! waveform is in dev @Lawrence37 Thanks a lot !! :+1:

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Now my task will be to understand what it indicates :sweat_smile:

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The horizontal axis in the waveform histogram corresponds to the horiziontal axis of your image. Means you can see where for example highlights are clipped

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Thanks! Now as you say it … I also had a look at the video linked a bit above. So the white bar on top indicates “all channels clipped”.
And big thanks for implementing all kind of useful tools!

Don’t thank me, thank @Lawrence37, who implemented waveform and vectorscope for RT and he’s the one who can give you better answers for this than me.

This is a good explanation: How to Use and Read the Four Primary Video Scopes

I just compiled the latest dev, and the new scopes seem to be working great. These are very useful tools, thanks @Lawrence37!

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Oh, but you’re the first one to provide an explanation that made sense to me… :laughing:

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Of course, @Lawrence37! Great work :pray:
(and one of @heckflosse’s latest merits were earned with the excellent capture sharpening tool)

Thank you for this words :slight_smile:

Have a look at the latest video from Andy. Very good!

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Cheers Ingo :+1: :+1:

RT has always been brilliant but these have made it stratospheric - colour just got silly-simple thanks to @Lawrence37

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Hi @Andy_Astbury1 thanks for the nice tutorial on the waveform and scopes! You’re a great ambassador for RT to the public :+1:
Did you know you can also click-and-drag on the canvas of the scope and waveform itself to change the brightness? Might save you the hassle to click the small slider.

Also, on a more fundamental note, what is the advantage of using the RGB curves when setting the skin tones? My first instinct would be to go for a hue related tool, in L*a*b* probably since it behaves nicely (mostly) linear. And would a properly white balanced shot with a grey card even need this adjustment step?

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Where can I find 5.9 dev??
Or whatever it is called…the one with the waveforms…