If I were to write a book about image processing, this would be the title of the first chapter…
Really, any rendition you make, JPEG, TIFF, display on computer, print to paper, is the result of information loss relative to the light at the scene. Most raw processors control this for you so you don’t have to worry much of it. My software, rawproc, does no such thing; you are responsible for the presence and ordering of each and every information-losing operation from raw file load to JPEG export. A bit of a PITA to work with sometimes, but it has afforded me the opportunity to learn the aspects and implications of information loss of every step. Been using it about 5 years now, still learning…
Yep, sounds about right to me. Thing is, globally in the image, what you do about WB for one part of a scene will only be “right” for parts of the scene lit by that particular illumination.
Your snow pictures may seem tame in that regard, but think it through, the lighting of the scene is nowhere near “black-body”, that is, full-spectrum. You’ve got clouds performing as a really large bandpass filter, and the shadows are then affected by that AND how the light was reflected into them. Forget about decent skin tones here, which require significant representation of most of the spectrum.
White balance in post is essentially a global operation, and what you do to make “white=white” for one part of the scene will not be optimal for other parts with different illumination. There are two fundamental ways to affect white balance in post, 1) a set of three RGB multipliers, numbers that are literally multiplied with every corresponding channel value in the image to skew the data around to “white=white”, and 2) chromatically, where the image colors are shifted to a particular color temperature using the same transform as that for gamut conversion. Most software does only #1; darktable apparently now can do either. In terms of information loss, #2 intuitively sounds better to me but I have no analysis to support that. I’ve actually done #2 with custom camera color profiles, seems to look better but is a real PITA to do.
The only time I get bothered by doing anything other than just accepting “as-shot” is for interior images with low-temp interior lighting which also contain windows looking out on daylit areas. There’s no winning globally with these, balance for inside and the daylit parts go cobalt-blue, balance for the outside and the interior goes fire-engine red. Time for masks…
I think the overall strategy for “global” is to pick the part of the scene you want to look “white=white” and anchor WB to that, let the rest go to where it might. That for me provides the best renders in most situations. If I want it to be good all-over, I worry the scene’s lighting when taking the captures.
Right now, I’m doing a lot of “engineering photography” supporting a vintage railcar restoration. The thing is housed in a large tent made of coated canvas-sort of fabric, and the interior lighting is a garish orange-yellow. To make matters more interesting, they’ve strung a set of LED worklights in the interior, so I get shots like this:
White balance, fuggetaboutit…