Trying to get my head around how the grey tab works for creating monochrome images. Was used to the channel mixer before it got deprecated.
When moving an individual slider, one notices all three channels move in the histogram. Can be seen using individual RGB channels of the histogram.
The dev (Chris Elston) mentioned
You’re not understanding how the grey tab works here. “Grey” means that on output all RGB components are equal (i.e. grey). When you shift any of the input sliders you are changing the output of all R,G and B components equally based on the input RGB components
Why have 3 sliders when moving any slider, changes the values for the other 2 in equal steps and is not reflective on the sliders?
My intent is to get monochrome always but varying the individual channel intensity (not sure if intensity is the correct word).
Similarly, if I move the sliders in the brightness tab, RGB are all impacted.
e.g. I may at time want the skies darker so varying the blue should get me that effect.
If there is way to do that, please do point me in that direction.