You could try brilliance for the way he uses white maybe and use the CLUT module and use the primary patches to simulate the HSL stuff he uses…or you could use masks on CB module…but then you have 9 or so instances and its more clumsy… I think there was some work started on a color equalizer but I dont’ think it saw the light of day and you could try to work in the CZ module using the HSL preset to anchor the points and go from there…
Edit…looks like CLUT wont let you fully desaturate so that won’t mimic the edit you provided from the video…
That’s exactly what I do, yes. And it’s a good equivalent to LR’s saturation controls I think!
I like it! The way you used local contrast and the sigmoid module is quite interesting. Thank you!
Yeah needs a bit more moodiness
Yours is my favorite so far! thank you. I wish the shadows in the right side weren’t so crushed but the original image already has that problem. I see you used tone equalizer to “pull the whites”. Interesting. I also noticed all of you are using the sigmoid module… I should look into that!
Thank you! I see you used the color calibration module quite a lot… I have no idea how to use that module.
The picture was taken in Bariloche, in Patagonia Argentina. It’s a beautiful place. It’s not my favorite shot of the trip but I thought it was a good candidate for this experiment. I took some analog shots too (shameless plug )
Happy that you like it Re the crushed shadows, it would be easy to lift them a bit in tone eq - possibly in a new module as it might make it easier to separate the job from the ‘white lifting’ (for want of a better term…). While I think of it, I find the color zones works quite well as long as one doesn’t do too abrupt transitions from one color to the next. This is one of the only things I feel is slightly lacking in dt at the moment. The capabilty is there; one can use multiple instances of color balance rgb, with parametric masks for different colors, (loads of control) but the already mentioned ‘color eq’ would be nice. One day…
I wasn’t quite happy with that TBH - local contrast is a display referred module, so one’s not protected against clipping, and I was loosing clouds a bit. I dialed things back it bit in the second version. Maybe I’d try contrast EQ next time.
Wow, I really like what you did with the colours !
The way you id it surprised me as well : desaturating all colours but the yellowish reds with colour zones and re casting a blue green tint with colour balance RGB … I mean the process have nothing mysterious but you had the vision to decide to keep just a narrow range of colour and colouring everything else with the same hue/tint !
I’ll have to try to apply this thinking to other pictures, thanks for the demo !
On an other topic, I see a lot of people using the diffuse and sharpen to do chat seems to almost be achievable with contrast equalizer at a much lower performance cost Or is it just me not seeing what’s really different ?
I love it! You really made the house pop and somehow the image looks a lot sharper. I really need to learn the diffuse or sharpen module! I’m not very keen on the green clouds and sky though, I feel that would look great indoors though or in a night shot! But you really nailed the “moody” tones.
Its funny you chose this image for the moody tones. I see the light hitting the slope on the left and think this is such an amazing feature I can’t ever see this being a moody scene, only one full of light and shadows cast by the forest.
Thats something I really lack is vision of what an image can be. I find I tend to go with what I feel it offers because of this. I didn’t do it justice in my tongue in cheek post about not moody but you can see the light penetrating the forest on the lower right. Someone that knows how to work light could surely do a much better job of it than I did. I think that is a really cool little detail.
I guess my point is sometimes you have to ignore the “realism” to explore the potential of other looks and that would most certainly be a weakness of mine…