Here’s what I have written down from @anon41087856 ’s guidance elsewhere:
In linear RGB, you should only use blend modes based:
on arithmetic operations (addition, multiplication, division, subtraction, average),
on maximum/minimum comparisons (screen blend mode)
or on channel separations (hue, color, chroma, etc. blend modes).
Mask blend modes not recommended:
lighten, darken, overlay, soft light, hard light, pin light and linear light.
My comment: Of course, these are recommendations for staying linear. As can be seen, when used with talent, one can obtain very interesting results.
2 Likes
AxelG
October 24, 2020, 8:18am
22
I came late to this, but I really like the challenge!
I’ll learn first (and see already, where it’ll change my astro shots) and then see, whether or not I’ll come back with something not seen here yet
My take, darktable 3.3 git master
2019-08-25__7M36616.ARW.xmp (16.5 KB)
1 Like
Jade_NL
(Jacques)
October 25, 2020, 7:58am
24
@MarcoNex : Did you post this one in the correct thread/topic?
I’m asking 'cause this thread is about only using the exposure module (and blend modes) to get a good result and the other thread (this one ) is the one for a normal, unrestrained edits.
Your edit looks nice but it uses a lot more modules than just the exposure module
AxelG
October 25, 2020, 8:02am
25
my first try (still have to finish above learning vid)
tried to keep it natural to my imagination (not been at the scene though)
2019-08-25__7M36616_01.ARW.xmp (44,4 KB)
(Is pitty to see, for this pastel colors the jpg loses a lot vs. 16bit formats such like png or tiff)
1 Like
Ooops, you’re right. Apologize for that.
exposure only … and crop, noise reduction and WB
reach your goal with just a few things … nice challenge
2019-08-25__7M36616.ARW.xmp (12.4 KB)
3 Likes
Jan_Holl
(Jan Höll)
January 28, 2021, 6:49am
30
DT 3.4 edit, exposure only
2019-08-25__7M36616.ARW.xmp (35.3 KB)