Exposure module challange (The fog and the ???)

Here’s what I have written down from @anon41087856’s guidance elsewhere:

In linear RGB, you should only use blend modes based:

  • on arithmetic operations (addition, multiplication, division, subtraction, average),
  • on maximum/minimum comparisons (screen blend mode)
  • or on channel separations (hue, color, chroma, etc. blend modes).

Mask blend modes not recommended:

  • lighten, darken, overlay, soft light, hard light, pin light and linear light.

My comment: Of course, these are recommendations for staying linear. As can be seen, when used with talent, one can obtain very interesting results.

2 Likes

I came late to this, but I really like the challenge!

I’ll learn first (and see already, where it’ll change my astro shots) and then see, whether or not I’ll come back with something not seen here yet :slight_smile:

My take, darktable 3.3 git master

2019-08-25__7M36616.ARW.xmp (16.5 KB)

1 Like

@MarcoNex: Did you post this one in the correct thread/topic?

I’m asking 'cause this thread is about only using the exposure module (and blend modes) to get a good result and the other thread (this one) is the one for a normal, unrestrained edits.

Your edit looks nice but it uses a lot more modules than just the exposure module :confused:

my first try (still have to finish above learning vid)

tried to keep it natural to my imagination (not been at the scene though)

2019-08-25__7M36616_01.ARW.xmp (44,4 KB)
(Is pitty to see, for this pastel colors the jpg loses a lot vs. 16bit formats such like png or tiff)

1 Like

Ooops, you’re right. Apologize for that.

exposure only … and crop, noise reduction and WB

reach your goal with just a few things … nice challenge


2019-08-25__7M36616.ARW.xmp (12.4 KB)

3 Likes

Nice, well done!

thanks :blush:

DT 3.4 edit, exposure only


2019-08-25__7M36616.ARW.xmp (35.3 KB)