Although RT works in floating-point, it can’t save to TIFF as floating-point. Is that correct? Are there plans to add this? It would seem a simple addition (though I could be wrong).
I’m not so concerned by the greater precision from floating-point (though that would be nice), but with out-of-gamut results. Then I could do my own processing after RT to deal with OOG.
(My apologies if this is a FAQ. I couldn’t see it anywhere.)