So as suspected, Vegas 13 has a very poor implementation of the OFX standard with many bugs, even with the test plugins that come with the OFX SDK. I managed to work around most of them now, I think.
Here is a new release: http://reduxfx.com/gmic/20190218_gmic_ae_ofx.zip
@MKdmn: I think the issue you are seeing is not related to that, as the plugin should have been showing up in the list regardless of the render issues already. Probably there is an issue with the libcgmicstatic.dll. Try the following steps:
Search your hard drive for any existing libcgmicstatic.dll occurences and delete/rename those files.
Then run a command prompt (“cmd”) and type “path”. It will list all the directories in the path variable. Put the libcgmicstatic.dll from the archive linked above into any of the directories listed (just the DLL directly, not in a subfolder)
The upside-down video thing is a flag, will look into it.
No idea what slider intensity you are talking about, but I can’t influence the UI components and values, they are read from the G’MIC library and sent to the host for displaying.
Some plugins might not work correctly, yes.
And concerning the speed, this is as good as it gets at the moment. A test branch with multithreading is also available, but causes problems in some hosts that are not compatible with multithreaded OFX plugins (like Vegas). Under advanced options you also have the possibility to reduce resolution or change the mode to inline, which will help with some plugin to make them faster.
All in all, it is still very experimental and beta, and I hardly have time to work on it, so progress will be slow.
Certain effects might use a new syntax that requires the presence of the latest (2.5.0pr) G’MIC standard library (which is still in pre-release state at the moment).
So for example for G’MIC Edges to work again, please download this file: http://reduxfx.com/gmic/gmic_stdlib.gmic
And put it in the G’MIC ressources path (the folder where G’MIC also puts its updated scripts and external files it needs). Usually this is c:\Users\[USER]\AppData\Roaming\gmic
When restarting the host and plugin, it should then use the latest definitions from this file.
I just tested it and edges work using this approach.
I will also compile this into the binary at some point, once it is out of pre-release.
I can’t reproduce the mix-up here (3D elevation and truchet are what they supposed to be on my machine).
The changing of random parameters every frame/re-render is built into G’MIC, I can do nothing about that.
The “note” display is a problem with Vegas, removing them would break this feature in other hosts.
The undo also works fine here, please write the detailled steps to reproduce the error you mention.
As for your collaboration idea: The sources for the G’MIC OFX and AE plugins have always been up in the G’MIC addon repository (as required by the G’MIC license), and everyone can use/change them, but collaboration is hard because the build environment is difficult to set up and it is not really easy to understand what is going on with this complicated process. I can only do this in my limited spare time as well.
For film presets to work, please download this file https://gmic.eu/gmic_cluts.gmz
and place it in
c:\Users\[USER]\AppData\Roaming\gmic\
Thanks for the plugin. There’s only one problem when installing it, it causes Vegas to not use any video, but that can be resolved by uninstalling and reinstalling Quicktime.
I don’t get what you are saying. This is just an external OpenFX plugin which Vegas can load, it does not know anything about Vegas as an application or any system configuration it can change. I assume it is some other effect or simply a Vegas quirk, nothing I can do about.
I also just posted another release, which is available in this thread from now on:
I tested with AE CS6, so I know that they will basically work. If your friend gets these messages, chances are high he has not placed the libcgmicstatic.dll in a location in the path (or that a different one exists somewhere in the path)
I was informed that the G’MIC plugins in Vegas 18 would show off as a blank screen or being upside down. Could this issue be fixed for newer versions of Vegas?