Hintere Tormäuer / highlights reconstruction in dt

P7260195.orf (17.6 MB)
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P7260195-1.jpg.out.pp3 (16.1 KB)

P7260195.orf.xmp (11.2 KB)

The first version was edited with RT, the second with dt. In RT I used color propagation as the highlights reconstruction method. And I think I also added the graduated filter. I think the result is quite acceptable. However, I struggeled a lot with dt and I could not achieve a better result. And the sky kind of looks terrible. Tried both old and new highlights reconstruction. Can anybody achieve a better result with dt?

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My attempt in darktable 3.2:

P7260195.orf.xmp (11.2 KB)

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quite a good result. I see you combined both old and new highlights recontruction and added the tone equalizer

Yes. There’s still a bit of stabbing at controls until something works though. So don’t necessarily assume I know what I’m doing :slight_smile:

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hintere.tormauer.orf.xmp (18.7 KB) darktable 3.2.1

Not the first time you have problems with the sky :wink: Good thing about that is that we can keep practicing…

Thanks for sharing!

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yes, it is again a problem with the sky, but it is different. In the first playraw of this series I actually could find a more or less satisfactory edit with dt. That solution does not work here, however.
@elstoc 's edit is almost perfect but fact is, LCh reconstruction does not work here, because the clouds look somehow dirty next to the blue sky. Some of the blue sky should shine through the clouds and give the clouds a cooler tone. But unfortunately “reconstruct in color” produces artifacts.
I think there is also a color recontruction module but I did not have a closer look at it yet.

LCh reconstruction does seem to give back more details, but I agree that you need to start using other modules to attenuate some of the side-effects that it produces.

I’ve “played around” with the colour reconstruction module for blown out parts in the past, but did not like the results at all; The end-result tends to look to fabricated. Maybe I need to spend more time with this specific module.

But in the end all this can be avoided by not over exposing parts of the image to begin with :smile:

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Thanks for posting, Not so easy to deal with highlights and sky
I tried to use the new filmic reconstruction tool
DT 3.2.1

P7260195_01.orf.xmp (21.9 KB)

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I have learnt much since my last failed attempt at your highlights. I found Lch reconstruction to give a good result, even better than the new filmic. Trickiest part was masking exposure out and dealing with fringes. Hard to appreciate just how good some of the edits (and tools) are here until you see the raw.


P7260195.orf.xmp (71.3 KB)
darktable 3.2.1

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Thanks for the edits and the feedback, guys!

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Darktable 3.2.1. I worked only on the sky.


P7260195.orf.xmp (8.9 KB)

looks like you used reconstruct in color. it only works in few special cases

Yes, reconstruct color in highlight reconstruction module. Very often it produces lines and a network of lines in recovered areas, and that was the case this time as well, but I used a low pass filter over it to blur them. I didn’t spend too much time on fine processing, which can be seen in the clouds. I think the highlight reconstruction (part color reconstruction) module is the weakest point of the darktable and needs to be improved. It should works likes color propagation in rawtherapee, and it would work that way without those emerging lines.

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I tried again and spend more time. Reconstruct color in highlight reconstruction and low pass filter.

Never been there :frowning_face: so I colored the greens based upon your edits, @betazoid. I like the direction that @dekao has taken, though. Exceedingly challenging sky, I think. I have more to learn before I’ll get this right. I appreciate your sharing this shot, Anna.

dt 3.2.1 P7260195_04.orf.xmp (102.6 KB)

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For those obsessed with sky enhancement, here is a minimalist take on the sky. :slight_smile:
v2: a simpler crop.

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My alt take. As usual, zoom and enjoy. Tools I used: PhotoFlow and G’MIC.

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I haven’t had much success with the new Filmic reconstruction option. I’ve worked through various combinations of settings and can’t see much of a change in results… Admittedly, I still have much to learn.

Here’s my attempt. I couldn’t pull out the could detail from the Filmic reconstruction tab as it’s contrast mask would imply, so I tried culling some texture using the contrast equalizer with a parametric mask.

HInter.orf.xmp (32.4 KB)

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My take, DT 3.3

P7260195_03.orf.xmp (13.1 KB)

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