DSC04019.ARW.xmp (22.6 KB)
DSC04019.zip (84.2 MB)
Have fun!
This file is licensed Creative Commons, By-Attribution, Share-Alike.
DSC04019.ARW.xmp (22.6 KB)
DSC04019.zip (84.2 MB)
Have fun!
This file is licensed Creative Commons, By-Attribution, Share-Alike.
Just beautiful! I did a bit, but not too much. FilmicRGB really shines with this one. Thanks!
Hello,
Here’s my proposal, I took the opportunity to try again with the “base curve” module ;-).
I have no trouble imagining the sound of Carlo at some ungodly hour of the morning.
DSC04019.ARW.xmp (11.9 KB)
Hello,
Here’s a second version based on my sigmoid workflow, with more texture in the reds and a nice luminosity of the scene.
Darktable 5.0
Best regards,
Christian
Nice edit. I did something similar, ie not using filmic or sigmoid and got that nice detail in the feathers at the base of the tail that they compress.
I notice that you used a good number of LC modules …is that part of your normal workflow.
I also noticed you used both the old and new colorbalance modules… could you explain that choice.
Finally is the LUT you used free if so could you point me to it I was curious what it provided to the edit…
So many questions
EDIT
Ah I found the LUT…wow that really adds a punch to the color…
Looking closer I think and I may have to reload your sidecar but your old colorbalance was active but no editing changes to defaults so might just be in there.
Also you removed a lot of contrast in the two rgb CB instances …was that to accomodate the LUT which I think might be a log lut??
Anyway it was interesting to work through your history and see what you did…
One of the key reasons I enjoy editing RAW photos is the captivating final outcome and the unique atmosphere the editing process creates. So far, I haven’t discovered a workflow that allows me to effectively utilize the filmic module or scene-referred only approach optimally, as I often encounter challenges with contrast, highlights, tone, and details.
I feel like I haven’t yet established clear technical limits that would guide my use of both old and new modules, as long as the results remain intriguing. The color balance module is just an example. But usually I just stick to the new Color Balance RGB. Recently, I’ve also experimented with LUTs to explore their potential impact on my workflow, which I say alter a lot of aspect the way I use several module such as Color Balance RGB and Color Calibration.
When it comes to enhancing local contrast, I find that relying on just one module isn’t sufficient to bring out the features of the image that I want to emphasize, so I tend to incorporate several Local Contrast modules depending on the image.
Thanks for the explanation… I do see that you blend in lots of the modules old and new. But as you say its the final product that matters… I think Luts can be powerful in terms of applying a look but many of them are expecting colorspaces that the LUTs are not made for so the final look doesn’t match the intention of the lut …of course if they provide the look you want that really doesn’t matter too much I guess…there was a thread some time ago about how to modify things to use log luts with these constraints… I am not sure how hard it would be to incorporate support for cinematic luts in the module. I suspect if it was easy someone might have done it or there may be other technical reasons…
Lots of discussion here some of which might interest you as you pursue your use of luts…
I got slider happy so I think the sidecars are the right ones… In the crazy saturated brighter version I used the same Lut as @Dito_Budi
The other one has an AgX lut that in the end just adds some contrast…
DSC04019.ARW.xmp (21.0 KB)
DSC04019_01.ARW.xmp (18.7 KB)
The second one is much nicer
Hopefully he had a good taste
I am not too happy with the colours I get here. Well, that’s the result …
After seeing so many great edits, I had to do another. It is still 100% dt, though (no LUTs).
DSC04019_01.ARW.xmp (11.1 KB)