i want to start develop my own OpenFX Plugin, but i am struggling with building my Development Enviroment and workflow.
- currently i use Visual Studio 2017 with the Visual Studio 2015 (v140) Toolchain for compiling
- Plugins are compiling correctly
But for easier development and bug finding i would like to use the VS Debugger
So i tried to attach natron-bin.exe and natron.exe to my debugger, but this didn’t work with resolve it worked this way
so wich setup and workflow would you recommend?
where can i find the console output made with
thank you very much for your help