Yes, it wasn’t a perfect exposure. It was getting late and was a shot I grabbed before heading back down to the track below, was pretty much pitch black by the time we got down.
Both highlights and shadows are slightly clipped, probably would have been better to clip the shadows a little more and keep the highlights.
Did a Gimpification of my RT based image from my first post.
Used blue and red component masks to add contrast to the respective areas, then some dodging & burning:
You are right. With play raws I like to experiment and try to do edits that are in some way “different”. But with respekt to colors, @afre was much more “crazy” and did a @Joan_Rake1 stil image.
So for the first one I used the dreamy abstraction G’MIC script (default settings) on a copy of the greyscaled one at the top of the thread and used difference blending to get this. A bit of adjustment with curves and done. The second one involves the neon script (also default settings) on top of all that and then much edgier curves.