Thanks for the words, samj. No, I used the manual method since I used g’mic>distort ripple (triangle) both in horizontal then vertical (reversed it after apply super pixel). I reversed it by flip vertical then flip horizontal running both the triangle ripple at same settings (just easier than figuring offsets). Found a better way since by just flipping 45 degrees and reversing it by flipping 180 degrees and flipping back. Haven’t show that result yet and it also doesn’t give such a tight squeeze, but I thing I can work around that issue. Yes; still playing. lol
There’s so many options with wicker that the sky’s the limit. The trick is to find reversible distortion techniques to get the various patterns. For the horizontal/vertical render, I did increase the canvas size (transparent background and centered) and once recovered, I copied the original on to to auto-crop. Doing this gets rid of edge fringing effects mostly (not all the way). I probably should call this render burlap bag. lol
Well, it’s my Friday, so soon I’ll be heading off for my final 10 hour. You have a great day, samj.