- some illustrations on the skin retouch module from last time. images are: original, drawn with pushed exposure for visualisation here, output with normal exposure and wavelet adjustments:
changelog:
-
pushed gamut limited saturation for the colour module. allows to gamut map to rec2020 or rec709. images: unlimited, limit to spectral locus, limit to rec2020, limit to rec709, limit to rec709 and push saturation to compensate:
-
implemented
inpaint
module in conjunction with the draw module (inspired by trying to paint out the wires in this playraw. clone stamp via masked/blendedlens
module worked before this, too, but was a bit clumsy (create shifted copy of the input by lens offset).
-
now using keyboard navigation in the gui (i expect some bugs due to this)
-
quite a few changes to the files view. mostly bugfixes and ui tweaks. changing between files <-> lighttable <-> darkroom is now done via activate (enter, x button) or cancel (escape, caps lock, o button)
-
created thumbnail and darkroom mode default pipelines using the
i-vid
module as main input so i can import and look at.RAF
and.MOV
from one of my cameras in lighttable in the same list (that existed previously for magic lantern raw videomlv
only). let’s say the video support (especially audio and time sync/frame drops) is alpha quality at best but it kinda works.
i think i should make a release soon. there’s always still stuff i think should go into such a release, but at this point i’m thinking some minimal features and a lot of testing would be needed.