Woodland sunrise

Good morning. The good thing about this time of year is that you don’t have to get up very early to see a sunrise. This was a scene I saw on a walk in my local community woodland.
This is my rendition using ART.

I would be interested to see how people deal with the highlights.
Brandon Woods Sunrise 1.RW2 (14.7 MB) Brandon Woods Sunrise 1.RW2.arp (46.6 KB)

Just to add, I used auto matched tone curve, colour propagation highlight recovery, log tone mapping, tone equaliser and a vignette. Also used the dcp colour profile from Adobe Camera Raw for my camera.

This file is licensed Creative Commons, By-Attribution, Share-Alike.


Wonderful scene!

Brandon Woods Sunrise 1.RW2.pp3 (11.5 KB)
RT 5.8

No double demosaicing or adjustment of capture sharpening contrast threshold as pressing the show mask button made it crash.


Brandon Woods Sunrise 1.RW2.pp3 (15.2 KB)


I’d be really curious as well to see how peoples in darktable deal with it, with global tonemapping gone from the 3.4 version, I’m a little lost :slight_smile:

@clind Should be pretty possible using tone equaliser and filmic with highlight reconstruction.

Hi. Nice shot. Here is a quick DT 3.4 edit

Brandon Woods Sunrise 1.RW2.xmp (9.5 KB)

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My play with DT 3.4.

Brandon Woods Sunrise 1.RW2.xmp (11.6 KB)

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Hi nice shot, this my result with DT 3.4

Brandon Woods Sunrise 1_05.RW2.xmp (16.2 KB)
DT 3.4

I have not managed to reconstruct the highlight in the center as the other users of RT/ART have managed to do. I played around with the highlight reconstruction but in this case couldn’t get a satisfying result. This is why i used the filmicRGB Reconstruction witch in my experience mostly blurs the highlights?
It would be nice if someone with more experience could help out? :wink:

I also used the Fuji 400H 4+++ from HaldCLUT 3D LUT

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I know, and I’m trying, but I just manage to get a blurry mess, not some kind of cloud recovery like the one seen in the example posted by raw therapy users, and it’s not the first time that I notice that :slight_smile: !

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Thanks for posting, Nice colors
DT 3.4.0

Brandon Woods Sunrise 1_02.RW2.xmp (10.6 KB)

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Hi. I’d suggest to use the darktable 3.6 user manual - color reconstruction module. Disable the highlight reconstruction module. If you want more highlight recovery, then you can get this by either adjusting the white relative exposure in filmic accordingly and/or using the tone equalizer. The local contrast module can additionally help to compress tonal ranges. But I still think that RT is doing better here.


I have used RawTherapee, then more recently ART for a long time and it always had very good highlights recovery, often better than commercial software. I wonder what their special recipe is?


Filmulator, merging two different outputs in order to deal with both highlights and shadows.


This is a tough one. I had to abandon my filmic curve and use a wonky control point curve to aggressively lift the shadows while keeping gradation in the sky. I’m posting as a rawproc screenshot to show the curve:

That, and a bit of color saturation.

Edit: Oops, selected the wrong tool for the screenshot, so I replaced it.

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Most of the detail could be recovered/replaced in RT using the highlight compression slider (along with highlight reconstruction such as color propagation). DT also has a highlight compression slider, found in the basic adjustments module. Its worth trying if filmic doesn’t produce good results, however in my experience the RT highlight compression is still superior.


Color Propagation is the magic sauce.

I use it in Filmulator, and that’s how I got such good sky color in my rendition.


Here is my attempt using DT 3.4. Could get a quite nice result using filmic reconstruction and tone eq.

Brandon Woods Sunrise 1.RW2.xmp (26.8 KB)

I always love RT’s detail and DT’s colour/tone.


DT edit

Brandon Woods Sunrise 1.RW2.xmp (12.8 KB)


DT 3.4

Brandon Woods Sunrise 1.RW2.xmp (10.3 KB)


Thanks for sharing your result.
I liked your attempt and could learn a lot from your xmp file.
Especially how you reconstructed the highlight with filmicRGB and the Tone Equalizer. It was not that complicated after all :smile:
Other than that liked how you used the Colorcalibration (col) and its parametric mask and also the Contrast-Equalizer Curve to clean up the bushes in the middle of the image (and the glow of the hightligh?)

Thanks for pointing that out, I always overlooked this slider.

This was another module I was not aware of, but unfortunately i was unable to get a satisfying result with it this time. I think i will play around with it in the future, but in this case a proper use of the filmicRGB worked quite well :blush:

I learned a lot, thank you all