macOS 10.14 darktable 4.4.x release build

the official packages requires at least macOS 11.3 so here an inofficial build with target release 10.14:
darktable-4.4.1_x86_64.dmg

like my development builds (current OSX Build ) this package contains some additional lensfun data from Kameratrollet and corrected raw whitepoints for Canon M6.

Since 10.14 isn’t supported and tested by the development team, don’t forget to backup first - since you can’t go back once your xmps and databases are updated…

The package isn’t codesigned so you might run it first time via right mouseclick + open or allow execution via terminal: " xattr -c <path/to/application.app> "

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the official packages requires at least macOS 11.3 so here an inofficial build with target release 10.14:
darktable-4.4.2_x86_64.dmg

like my development builds (current OSX Build ) this package contains some additional lensfun data from Kameratrollet and corrected raw whitepoints for Canon M6.

Since 10.14 isn’t supported and tested by the development team, don’t forget to backup first - since you can’t go back once your xmps and databases are updated…

The package isn’t codesigned so you might run it first time via right mouseclick + open or allow execution via terminal: " xattr -c <path/to/application.app> "

there are known issues with improper display of menus on an external display when using retina macbooks.
A build using gtk3 3.24.38 doesn’t show this behaviour - but has redrawing issues. Since the latter is just annoying and can be handled by additional scaling attempts (if it occurs) using gtk3 3.24.38 seems to be the better solution.

so here a 10.14 x86_64 release build with gtk3 3.24.38
darktable-4.4.2_x86_64_gtk3.24.38.dmg

not codesigned, so you might need to allow execution via terminal: xattr -c <path/to/application.app>